canvas level canvas index of the first object to be loadbanged. this corresponds to the output of {[gf/canvas_count]} just before the new objects have been created. a way to do loadbang incrementally {\,} only on the newest objects of a canvas {\,} instead of only a whole canvas at a time. in this case {\,} just sending a loadbang message to a whole canvas is wrong {\,} because it will send a loadbang to objects that have already received a loadbang. dynamically-patched objects that need to be loadbanged are {[loadbang]} {\,} {[args]} {\,} some other externals {\,} subpatches that contain anything that needs to be loadbanged {\,} and abstractions that contain anything that needs to be loadbanged.