#N canvas 527 153 632 626 10; #X obj 0 0 doc_h gf/; #X obj 3 572 doc_also; #X obj 0 592 doc_f; #X obj 103 572 gf/canvas_hohoho 0; #X obj 3 208 doc_c 0; #X obj 3 248 doc_i 1; #X obj 14 278 doc_ii 0; #X obj 14 505 doc_oo 0; #X obj 103 93 gf/object_bbox; #X obj 109 113 display; #X obj 103 74 symbol \$0-test; #X obj 97 391 doc_m i0 symbol; #X obj 97 505 doc_m o0 list; #X text 232 505 \$1=x1 \$2=y1 \$3=x2 \$4=y2; #X obj 3 475 doc_o 2; #X obj 14 527 doc_oo 1; #X obj 97 527 doc_m o1 bang; #X text 232 527 oops: if there are several objects identified by this receive-symbol \, a bang will be sent to the right.; #X obj 103 55 metro 100; #X obj 103 38 tgl 15 0 empty empty empty 17 7 0 10 -204786 -1 -1 0 1; #X obj 225 67 bng 15 250 50 0 empty \$0-test move_me_around_please_! 17 7 0 8 -262130 -1 -258113; #X obj 103 133 #redim (2 2); #X obj 103 171 display; #X obj 103 152 #fold inv+ \, seed (0 0); #X text 194 112 position of the main part of the object; #X text 188 171 size of the main part of the object; #X text 206 125 (label is normally not counted in); #X obj 223 572 doc_link #many; #X text 232 391 find the bounding box of an object identified by this receive-symbol. it must be a patchable object (not a DS item) \, must be contained in the same canvas as gf/object_bbox \, and must be the only object identified by this receive-symbol.; #X obj 461 105 gf/object_bbox; #X floatatom 461 87 5 0 0 0 - - -; #X obj 461 124 display; #X obj 97 278 doc_m i0 float; #X text 232 278 find the bounding box of an object in this canvas \, identified by its index. this is the same kind of index as used in [gf/canvas_loadbang] \, and when dynamically patching you can get it with [gf/canvas_count] \, which is the number of objects currently existing \, which means that it's also the index of the upcoming new object (because numbering starts at 0). this is also the same numbering as used in the .pd file format for storing wires (#X connect).; #X connect 1 1 3 0; #X connect 1 1 27 0; #X connect 8 0 9 0; #X connect 8 0 21 0; #X connect 10 0 8 0; #X connect 11 1 28 0; #X connect 12 1 13 0; #X connect 16 1 17 0; #X connect 18 0 10 0; #X connect 19 0 18 0; #X connect 21 0 23 0; #X connect 23 0 22 0; #X connect 29 0 31 0; #X connect 30 0 29 0; #X connect 32 1 33 0;