#N canvas 642 39 632 451 10; #X obj 0 0 doc_h gf/; #X obj 0 417 doc_f; #X obj 3 207 doc_c 1; #X obj 3 269 doc_i 1; #X obj 3 357 doc_o 0; #X obj 14 299 doc_ii 0; #X obj 14 237 doc_cc 0; #X text 232 237 canvas level; #X obj 97 299 doc_m i0 float; #X obj 97 237 doc_m c0 float; #X text 232 299 canvas index of the first object to be loadbanged. this corresponds to the output of [gf/canvas_count] just before the new objects have been created.; #X obj 37 55 gf/canvas_loadbang 0; #X text 191 45 a way to do loadbang incrementally \, only on the newest objects of a canvas \, instead of only a whole canvas at a time. in this case \, just sending a loadbang message to a whole canvas is wrong \, because it will send a loadbang to objects that have already received a loadbang.; #X text 194 118 dynamically-patched objects that need to be loadbanged are [loadbang] \, [args] \, some other externals \, subpatches that contain anything that needs to be loadbanged \, and abstractions that contain anything that needs to be loadbanged.; #X obj 3 397 doc_also; #X obj 101 397 loadbang; #X obj 159 397 namecanvas; #X connect 8 1 10 0; #X connect 9 1 7 0;